Torchlight review, in eighteen words.

Smash! Grab. Identify. Ooooo pretty colors! Smash! Click click click click. Health potion. Click click click click. 4am.

Oh Dragon Age, where have you been all my (gaming) life?

This is not a review. More of an ode, really.

I played Baldur’s Gate. Like most, I played it years ago. I don’t remember it much other than that it was really good. I don’t think I finished it, for whatever reason, but I remember liking it a lot. I later played Icewind Dale 2 (not made by BioWare). I liked that one as well, can’t remember if I finished it either. Later on, I played Neverwinter Nights. That was also really good. My point though, is not that I’ve spent less time than most playing BioWare games. My point is that if you’ve played any of these games I just mentioned, you’ve pretty much already played Dragon Age. Only with not as good graphics. However, Dragon Age is really the culmination of years of making the same game over and over, with each iteration being just a bit better than the last one as they learn more and fix things they did wrong the last time.

Not that BioWare’s games are bad at all. On the other hand, every single one of them is quite remarkable. The voice acting is leaps and bounds better than 95% of the games out there. The writing is fantastic, and the worlds are just that much more believable because of these elements. The fact that everything just meshes so well, makes you really believe you’re there. Sure it may be “just” a game, but it’s a game that feels like it could exist in some fantastical alternate reality somewhere. It’s just that good. Your party members have their own agendas, back stories, and opinions. What you do over the course of the game will piss them off, endear them to you, and everything in between. Much has been discussed about the romance options in the game; mostly those discussions revolve around whether or not it’s right that there should be romance in a video game. I say who cares? It’s so well done, it feels completely natural. Sure, the gifts system is a bit contrived, but the fact that some gifts will influence party members more dramatically, depending on the gift, makes it feel like part of the world you’re inhabiting.

Then there’s the combat. I played Neverwinter Nights, Knights of the Old Republic and although I liked the idea of a party-based RPG, in reality, I always felt like it was very lacking somehow. Having played a fair share of real-time combat RPGs, my party standing around waiting for their ‘turn’ to attack just felt… well, stupid. I never really felt like I was controlling them very much or that those actions really made much of a difference. On top of that, especially in NWN, the combat just didn’t feel very visceral. Lots of watching your party stand there watching the opponents watch you, with the occasional swipe of a sword/axe/whatnot. That is not how combat feels in Dragon Age. It’s incredibly fun to just pause the game on occasion in the middle of frenetic combat, to see if you can catch a gout of blood in mid-spurt as your tank impales a Darkspawn on his sword. It’s fantastic, fun, and importantly – easy to control.

The control aspect is something I’ve not noticed in many reviews. Lots of these types of games devolve down to a huge amount of micromanagement. Many gamers would think of this as a great thing. You get to tweak each party member’s stats, armor, clothing, weapons loadout, hair color, nose size, conversation options, alignment, personality, etc etc etc. You get the idea. These games are about having the ability to create your party from scratch, playing it exactly how you want. That’s still eminently present in Dragon Age. However, unlike in most other games of this type that I’ve played, Dragon Age is simple as cake when it comes to management. You can do it all yourself or let the game do it for you. Whichever way you choose, it’s a blast.

I’ve not finished it yet, but I must say… this is truly an RPG for the ages. I’m intrigued to see how they can improve it for the next installment. And on that note, after this, I’m playing Mass Effect. I do loves me my sci-fi… and if it’s anywhere near as good as Dragon Age, well I can’t wait.

Oblivion vs Risen vs Two Worlds vs Torchlight

Okay, it’s admittedly an odd comparison. To a degree. Some would point out the obvious similarities between Risen, Oblivion and Two Worlds, but scratch their heads at Torchlight being included. For those of you that are curious where I’m going with this, read on.

Of the four games listed above, I’ve played Two Worlds the most out of all of them. Now, that’s completely unfair to Torchlight, I know: I only got it yesterday evening and have only had time enough to log maybe an hour, wandering the mines beneath the title village.

But I’ve had Risen for at least two weeks and Oblivion (on my 360) for far longer than that. So why am I playing Two Worlds so much? It all boils down to the ways that Two Worlds is similar to Torchlight, and dissimilar to the other two games. And in my opinion, in this case, dissimilar = vastly superior. Yeah, so Two Worlds is … unpolished. That’s true. And many would argue the voiceovers to be the work of masochists, intent on forcing you into ripping off both of your own ears, in the style of Van Gogh. And that would sort of also be true. I say ’sort of’, because if you listen to/play the game long enough, it becomes one of those so truly bad, it’s good sorta things. And I mean TRULY bad. But I really do laugh at the ridiculous things your character says, and the reaches to which the NPCs attempt to stretch the believability of their blacksmith’s tragic flaws. It’s ridiculous, but it’s fun. Hey, when I’m in a cave surrounded by a huge group of grinning skeletons that are all intent on turning me into paste, and my character says “hmmm… looks like my in-laws.” in this awesome gravelly deadpan, I can’t help but laugh.

And that is why I love this game. That and a buncha other stuff I’ll get into in a minute.

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So nerdy it’s interesting.

At least that’s what I think. Your opinion may vary. Lately I’ve been reading this book, Decoding the Heavens by Jo Marchant. It tells the tale of the Antikythera mechanism, a reconstruction of which is shown to the left.

This device is (imo) fascinating. Discovered just over 100 years ago in the wreck of a Roman ship that had looted Greek cities in the first century BC, it is, a calendar/seasons/moon/eclipse calculator. Machine-thingy. The staggering bit is that it is made up of a complex array of gears that surpasses pretty much any technology seen for another millennium. Or more. And to top that off, they’re still learning new things about it as they use modern imaging equipment to peer into the depths of the remnants of the device.

Since I am scientifically incapable of imparting the full impact of the amazingosity of this device, I’ve embedded a vid below wherein very smart people do exactly that.

Plus, go buy Decoding the Heavens. It will give your bookshelf all kinds of mass market appeal as well as make you look smart.

It’s been a while…

Since I posted anything. Which seems to be the only consistent thing about this blog… that the posts are few and far between. Sorry about that if you do frequent here, hoping for something new and revelating.

~~ tumbleweed blows by ~~

Lately, I’ve been caught up in well, lots of other stuff. I’m still playing some games, but no MMOs. More specifically, I’m working more on my side business as a wedding photographer, so the main app I’m focused on is Lightroom. Other than that, other things of note…

  • I ended up buying Trine but haven’t really played it all that much yet. Yet being the operative word there. I will, make no mistake.
  • I’ve been reading a lot, making my way through the Dresden Files books, which are great. I’m halfway through the 5th book, but as a weird quirk, actually read book 10 first.
  • I got a new laptop (12″ Dell Vostro) which is no gaming PC to be sure, but I’m hoping it’ll handle some light-duty gaming
  • I got an ebook reader for my birthday which is really cool. Sony prs-505 as up in Canada, we can choose the Sony or … the Sony. Still, it’s slick and I like it verrmuch.

I’m at the beginning phase of doing some writing. More specifically, I’m doing research for a book I’m hopefully going to be writing this fall/winter. God knows how long it’ll take me or even if it will get done, but I’m going to give it the old college try.

Other thoughts…

  • Spiderman: Web of Shadows is WAY better than I had read, either in reviews or online. Yes, it’s goofy and has bad voiceacting and is repetitive. But it’s also DAMN fun. I like it – go pick it up now that it’s bargain priced.
  • Half Life 2 rocks, but imo Minerva, the free single-player mod rocks x2. Ees awesome.

That is all.

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Trine Demo

Trine 2.5D physics platformer

Since everyone else is doing it, I figured I would as well. There’s a Trine demo out! Why should you care? Well, this is a 2.5D physics-based platformer made by the cool guys who did the Shadowgrounds games which I thought were awesome and really should be made for XBLA. (hint, hint)

Anyway, about the Trine demo… get it here. It’s going to be out for the PC on July 3rd, shortly afterwards on PSN, and XBLA at an as-yet-undetermined future date. Check it out in action below.

Preview from Joystiq for PSN here…

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Overlooked – MP3Toys Review

MP3Toys

mp3toys_screen1http://www.mp3toys.net

$19.95 USD, 28 day trial available

Overview

So, MP3Toys? I know what you’re likely thinking – I’ve never heard of it. I wouldn’t blame you for that in the least – I suspect not many people have. Just in case you’re also confused about what it is, it’s an audio player for Windows. The difference between MP3Toys and other players, like iTunes, Winamp, MediaMonkey, Songbird, Media Center, aTunes, etc is that it doesn’t divert into the realm of podcasts, video, downloadable music, online radio, and so on. It tries to do one thing and do it well – play your mp3 tracks and do it attractively. For those of you wondering, yes it also plays other formats:  from their website … it “Plays MP3, WMA, OGG, FLAC and M4A files”.

If you do end up buying the full version, like in many shareware programs, you get all future updates for free, but you also get a full-fledged mp3 tag editor. Not a bad deal for $20.

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New games .. hooray!

Sacred 2 boxartWell, I haven’t posted in a while. Sorry about that. I had a bit of a vacation off to London which was fantastic. Lots of walking, fish n’ chippies, beer, art. Not necessarily in that order.

Anyway, that’s not what this post is about! I’ve recently purchased Sacred 2 for my 360 (have it on PC as well) and thanks to GamersGate’s cheapo weekend (Hooray! – for cheap bastards like me) I got King’s Bounty for $9.99! I’ve been playing both off and on and enjoying them a lot.

I’m finding that KB is quite addictive and very, very polished. I have only found issue so far with a couple things – since the map has so much on it, I find my hero jitters a bit as I move him around… bumping into various things. But that’s not really a big deal. I wish you could auto-resolve battles, especially when you run into the 4th –insert low-level monster here– in a row. That can get kind of dull, but once again, not a game-breaker in the least.

Sacred 2 on the other hand, not so polished. You’d think it would be, considering the number and size of the updates applied to the PC version, but it’s sadly not the case. Still, there’s no comparable action-RPGs on the console (Marvel Ultimate Alliance imo is very diffeerent) so I guess it kinda wins by default. I find the text a bit hard to read on my large-screen 480p TV, but it’s still pretty darn fun.

Check back soon for some reviews on a Photo Organizer app and an MP3 jukebox app… both to appear as ‘Overlooked’ reviews.