Posts Tagged ‘Runes of Magic’

Runes of Magic update info

Great post over on Mystic Worlds, where they discuss the upcoming tweaks and changes to Runes of Magic. I’m most excited about the following: Some of the upcoming changes are polish as expected like additional audio – ambient noises, NPC dialog and mob combat effects. The game could really use the audio polish. Seeing as [...]

The Newb guide to MMORPGs

Introduction You must think I’m nuts. I downloaded 67 GIGABYTES worth of MMOGs to test. 26 of the suckers, 10 of which I’m focussing on here. As for the other 16? Well, they’re listed at the bottom of the article. If and when I get around to discussing them, they’ll be linked here as well. [...]

Runes of Magic Review

Runes of Magic State: FinalWebsite: http://us.runesofmagic.comDeveloper/Publisher: Frogster Interactive/Runewaker EntertainmentThe Pitch: Enter Taborea, a mystical world full of wonders and ancient secrets. Meet mysterious and dangerous creatures and solve the enigmas of old kingdoms long-lost in the mists of time.That pitch is SO marketing-speak for ‘Kill things. Run a lot.’ I played this game for a [...]

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