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		<title>The Chronicles of Spellborn goes final</title>
		<link>http://www.thegeeklynews.com/2009/04/the-chronicles-of-spellborn-goes-final/</link>
		<comments>http://www.thegeeklynews.com/2009/04/the-chronicles-of-spellborn-goes-final/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 15:35:49 +0000</pubDate>
		<dc:creator>Oliver</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[The Chronicles of Spellborn]]></category>
		<guid isPermaLink="false">http://www.thegeeklynews.com/?p=721</guid>
		<description><![CDATA[Well, it&#8217;s gone final. Because of that, I had to update my review. Man, always causing me work, that game. So there&#8217;s 2 good things about this &#8211; 1) you can now use reg&#8217;lar old credit cards for payment. That effectively negated the calculus needed to subscribe to the damn game and 2) you get [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.massively.com/2009/04/23/spellborn-launches-in-the-us-subscriptions-free-for-2-weeks/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/spellborn2weekfreesub_580px.jpg" alt="" /></a></p>
<p>Well, it&#8217;s gone final. Because of that, I had to update my review. Man, always causing me work, that game. So there&#8217;s 2 good things about this &#8211; 1) you can now use reg&#8217;lar old credit cards for payment. That effectively negated the calculus needed to subscribe to the damn game and 2) you get 2 weeks for nuttin just for signing up.</p>
<p>Of course, not all is rosy &#8211; as of the writing of this article, their site is getting hammered (I presume) and <span style="text-decoration: line-through;">is unavailable. And in Dutch, no less.</span> is back up. However, in the meantime, why don&#8217;t you head on over and <a href="http://games.thegeeklynews.com/2009/04/chronicles-of-spellborn/">read my newbie review of the game</a>, so you can discover what to expect from the game.</p>
<h3>From Massively.com:</h3>
<p>Acclaim has officially launched The Chronicles of Spellborn in North America, and to mark the occasion, premium subscriptions are totally free for people registering before the 7th of May (and for existing accounts). The issue of needing &#8220;Acclaim Coins&#8221; to purchase subscriptions has been fixed in time for the launch, and when the free subscriptions run out, players will be able to keep them going using their credit cards directly.</p>
<p>via <a href="http://www.massively.com/2009/04/23/spellborn-launches-in-the-us-subscriptions-free-for-2-weeks/">Spellborn launches in the US; subscriptions free for 2 weeks &#8211; Massively</a>.</p>
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		<title>The Chronicles of Spellborn Review</title>
		<link>http://www.thegeeklynews.com/2009/04/chronicles-of-spellborn/</link>
		<comments>http://www.thegeeklynews.com/2009/04/chronicles-of-spellborn/#comments</comments>
		<pubDate>Wed, 22 Apr 2009 19:30:39 +0000</pubDate>
		<dc:creator>Oliver</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Game Review]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[The Chronicles of Spellborn]]></category>
		<guid isPermaLink="false">http://www.thegeeklynews.com/?p=169</guid>
		<description><![CDATA[The Chronicles of Spellborn is an amazing MMORPG where players take the role of heroes in a post-apocalyptic fantasy setting and a vast adventure unfolds in an authentic living world.
I don't know what post-apocaplyptic fantasy is. Perhaps a nuclear fireball? Maybe the dwarves had WMDs. I dunno. ]]></description>
			<content:encoded><![CDATA[<p><!--pagetitle:Spellborn Overview--></p>
<h3>The Chronicles of Spellborn</h3>
<p><strong>State:</strong> Final<br style="font-family: Arial;" /><strong>Website:</strong> http://spellborn.acclaim.com/<br style="font-family: Arial;" /><strong>Developer/Publisher:</strong> Acclaim<br style="font-family: Arial;" /><strong>The Pitch:</strong> The Chronicles of Spellborn is an amazing MMORPG where players take the role of heroes in a post-apocalyptic fantasy setting and a vast adventure unfolds in an authentic living world.<br style="font-family: Arial;" /><br style="font-family: Arial;" />I don&#8217;t know what post-apocaplyptic fantasy is. Perhaps a nuclear fireball? Maybe the dwarves had WMDs. I dunno. Nonetheless, it still looks like pretty much every fantasy MMO I&#8217;ve seen except almost everyone has WAY longer legs.</p>
<p><span style="color: #800000;"><span style="color: #000080;"><strong>Please note: As of April 23rd, 2009, there is now a &#8220;regular&#8221; $15/month (+ discount for multiple months) subscription option available. Also, all <span style="text-decoration: line-through;">new </span>subscribers get two weeks free with no limitations. </strong></span><span style="color: #000000;">This makes the game much more attractive IMO, as the &#8216;coins&#8217; system is far too convoluted for its own good.</span></span></p>
<h3>The Caveat</h3>
<p>The Chronicles of Spellborn is free to download and play, but you can&#8217;t level past level 7 unless you pay. I played right up until the &#8216;ding&#8217; at 7.9. You can continue to play as long as you want, but unless you pay, your character won&#8217;t level any further. So how much is it?</p>
<p>Go to their website to learn how the &#8216;coins&#8217; system works &#8211; it gives you the option to pay for the game without a credit card. If you <strong>do</strong> have a credit card, the cost is your standard fare &#8211; $15/month, $14/month if you buy a 3-month subscription.</p>
<p><span id="more-169"></span></p>
<h3>Performance</h3>
<p>Spellborn ran great on my machine; everything was maxed and it was smooth as silk.<br style="font-family: Arial;" /></p>
<h3>Unique to The Chronicles of Spellborn</h3>
<p><strong>Combat System. </strong>This is really Spellborn&#8217;s ace in the hole. Without their unique combat system, it&#8217;s more or less like all other MMOs. So for those that don&#8217;t know about it, here&#8217;s how it works.</p>
<p>Basically, instead of getting your standard skill bars like most other MMOs, you get a skill <em>cylinder</em>. Each side of the cylinder has a skill bar on it, that can hold a various number of skills. The number of skills that you can have is dictated by your level; as you go higher in level, the more skills you can hold per side. When you use a skill, the cylinder rotates, showing a new selection of skills. Managing this rotating skill &#8216;deck&#8217; is one of the strategic aspects of the game &#8211; you try to make it so that your skills combo with the previous skill you used. The tricky bit about this is the cooldowns. Since all skills have different cooldowns, it&#8217;s possible to set up your skill deck so that you end up with a skill bar where <strong>all</strong> your skills are cooling down, thus rendering you useless in battle.</p>
<p><a href="http://www.thegeeklynews.com/wp-content/uploads/tcos_18.jpg" rel="shadowbox[sbpost-169];player=img;" title="tcos_18"><img class="alignleft size-thumbnail wp-image-602" title="tcos_18" src="http://www.thegeeklynews.com/wp-content/uploads/tcos_18-150x93.jpg" alt="tcos_18" width="150" height="93" /></a>And this is the critical bit: <strong>all battle is in real-time.</strong> That&#8217;s the fighting, the dodging, the spellcasting. On top of that, <span class="pullquote">your opponent&#8217;s AI is one step up compared to most MMOs</span>. They&#8217;ll try to flank you and even run away if their morale starts to get low. If you think you can stand in one spot, hitting your hotkeys, get prepared to die. A lot.</p>
<p>The massive change that this introduces to the MMO standard playing field puts it into a completely different category than other MMOs and thus, it&#8217;s hard to really compare it directly, especially since combat is the cornerstone of all MMOs. The combat is Spellborn is fluid and tense. Not something you see very much in these games &#8211; and for this reason alone, it&#8217;s definitely worth trying.</p>
<p><strong>Armor and weapons look cool.</strong>Yeah, I know they look cool in other games too. But here, they have no stats. Zilch. Nada. What this does is effectively eliminates gear lust. None of the gear you have or can get in the game affects your damage dealt in combat. So it&#8217;s all about looking good. The only thing they&#8217;ve added to your gear to make it more useful than just for appearances is sigil slots. These are slots, kind of like rune slots in D2 or Runes of Magic. So you can get sigils that will give you a buff to put into your armor or weapons. I really like this system, but seeing as how I&#8217;m a bit of a loot-happy MMOer, I kinda missed getting a sword with slightly better +crit or whatever.</p>
<h3>The Good</h3>
<p><strong><a href="http://www.thegeeklynews.com/wp-content/uploads/tcos_15.jpg" rel="shadowbox[sbpost-169];player=img;" title="tcos_15"><img class="alignright size-thumbnail wp-image-599" title="tcos_15" src="http://www.thegeeklynews.com/wp-content/uploads/tcos_15-150x93.jpg" alt="tcos_15" width="150" height="93" /></a>Audio. </strong>The soundtrack is phenomenal. That&#8217;s not surprising, considering it&#8217;s done by world-renowned game soundtrack auteur, Jesper Kyd. Even if you don&#8217;t try the game, I urge you strongly to <a href="http://www.jesperkyd.com/music_alt.php">head over to Kyd&#8217;s site</a> to listen to the music he created for this game. It&#8217;s haunting, beautiful, and at times, hopeful. Simply fantastic.</p>
<p><strong>Environment design. </strong>Although it&#8217;s similar in visual style to WoW, Spellborn has some downright amazing vistas in it. I very much liked the art style and more importantly, the architecture and world design. It&#8217;s downright fantastic &#8211; very often I&#8217;d find myself just looking up at the shards in the sky and the various structures in the world. Really cool. I&#8217;d basically say the game looks like WoW if Tim Burton had a hand in the visual design.</p>
<p><strong>Graphics. </strong>I&#8217;m adding this section after the review&#8217;s gone live, mostly because I went back into the game <a href="http://games.thegeeklynews.com/2009/04/the-chronicles-of-spellborn-goes-final/">(after getting 2 weeks for free!) </a>and I&#8217;m simply impressed at how gorgeous this game is. The textures are crisp and well-done, without obvious tiling. It&#8217;s fantastic-looking and unlike many MMOs, it has an incredibly strong sense of ambience. You feel a sense of awe when you&#8217;re meant to; you feel cozy (like in the pubs) when you&#8217;re meant to. The design and the graphics go hand-in-hand, and both are stellar.</p>
<p><strong>Equal playing field. </strong>If you&#8217;re tired of raiding for loot or grinding to level 80 just to get the best gear, this might be the game for you. Because the loot is more or less meaningless, stats-wise, it becomes all about the gameplay. And the gameplay is a lot of fun.</p>
<p><strong>New ideas. </strong>Maybe you&#8217;re not so keen on this, but I like that Spellborn is shaking up the MMO field, by daring to do something different. Even after 7.9 levels, I&#8217;m not entirely sure how keen I am on what they&#8217;ve done &#8211; with respect to combat &#8211; but at least it&#8217;s not like any of the other 25 MMOs I played, that&#8217;s for sure. So I&#8217;ll give them kudos for that. I do like the real-time aspects of it, but I&#8217;m not sure it&#8217;s necessarily <em>better</em> than the systems in other games. You may disagree.</p>
<p><strong><a href="http://www.thegeeklynews.com/wp-content/uploads/tcos_08.jpg" rel="shadowbox[sbpost-169];player=img;" title="tcos_08"><img class="alignleft size-thumbnail wp-image-592" title="tcos_08" src="http://www.thegeeklynews.com/wp-content/uploads/tcos_08-150x93.jpg" alt="tcos_08" width="150" height="93" /></a>Fame and PeP.</strong> This is a great idea &#8211; I&#8217;m surprised no one&#8217;s thought of it before. Basically, you get two kinds of points in Spellborn when you kill monsters. Fame and PeP (Personal experience Points). First off, you gain Fame when questing and killing all monsters &#8211; this is your standard XP like in other MMOs. You <strong>only</strong> gain PeP when you kill mobs. So what&#8217;s the difference? Well, your Fame goes towards levelling up, which then gives you different skills. PeP, on the other hand, increases your PeP level. And it&#8217;s not easy to do as you need lots of it to level. When you do get enough, an increase in your PeP level gives you bonuses. All characters, on top of having Health, have 3 attributes &#8211; Physique, Morale, and Concentration. When you&#8217;re at level 1 PeP, these are all increased, effectively giving you bonuses to movement, damage dealt, and the speed that your skill deck rotates and your attack speed (respectively). Further levels of PeP continues to increase these. That&#8217;s all well and good, but so what??? Yeah, that&#8217;s what I thought. Here&#8217;s the cool part &#8211; if you die, you lose one PeP level. No fame, no XP to make up, no damage to your armor. You lose your bonuses. And trust me, this hurts. So your incentive to stay alive &#8211; especially with highly leveled PeP &#8211; is huge.</p>
<h3>The Bad</h3>
<p><a href="http://www.thegeeklynews.com/wp-content/uploads/tcos_27.jpg" rel="shadowbox[sbpost-169];player=img;" title="tcos_27"><img class="size-thumbnail wp-image-611 alignright" title="tcos_27" src="http://www.thegeeklynews.com/wp-content/uploads/tcos_27-150x93.jpg" alt="tcos_27" width="150" height="93" /></a></p>
<p><strong>No quest tracker? </strong>Not only is there no quest tracker, there&#8217;s NO assistance whatsoever, outside of the quest descriptions. So you&#8217;ll likely find yourself bringing your quest log up a lot as you&#8217;re trying to find a person/mob for a quest.</p>
<p><strong>UI inflexibility. </strong>This really needs some work. Overall, it&#8217;s decent, and reasonably polished-looking. However, a big issue for me is that there&#8217;s no way to resize fonts &#8211; and they don&#8217;t scale up as your resolution gets higher. I was playing at 1920 x 1200 and I have reasonably poor eyesight &#8211; so I had to lean close to the monitor every time I had to read dialog/quest text. Pretty annoying. This will likely be patched, mind you. In addition, this issue makes the minimap pretty much useless as it shrinks down to the size of a quarter.</p>
<h3>Summary</h3>
<p>The Chronicles of Spellborn is a unique and interesting MMO. It boasts real-time combat and non-gear oriented gameplay. It&#8217;s a lot of fun, once you get the hang of the combat system. It is reasonably polished and is <span style="text-decoration: line-through;">currently in open beta</span> now final. It&#8217;s free, so what have you got to lose? <a href="http://spellborn.acclaim.com/downloads.html"><strong>Go download it!</strong></a></p>
<p><strong>Download value: </strong>[rating:8.5] <strong>(8.5)</strong></p>
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		<title>The Newb guide to MMORPGs</title>
		<link>http://www.thegeeklynews.com/2009/03/the-newb-guide-to-mmorpgs/</link>
		<comments>http://www.thegeeklynews.com/2009/03/the-newb-guide-to-mmorpgs/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 14:41:46 +0000</pubDate>
		<dc:creator>Oliver</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[City of Heroes / Villains]]></category>
		<category><![CDATA[Dungeon Runners]]></category>
		<category><![CDATA[Everquest II]]></category>
		<category><![CDATA[Game Review]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Lord of the Rings Online]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Pirates of the Caribbean Online]]></category>
		<category><![CDATA[Runes of Magic]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[The Chronicles of Spellborn]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<guid isPermaLink="false">http://www.thegeeklynews.com/?p=125</guid>
		<description><![CDATA[Introduction You must think I&#8217;m nuts. I downloaded 67 GIGABYTES worth of MMOGs to test. 26 of the suckers, 10 of which I&#8217;m focussing on here. As for the other 16? Well, they&#8217;re listed at the bottom of the article. If and when I get around to discussing them, they&#8217;ll be linked here as well. [...]]]></description>
			<content:encoded><![CDATA[<h3>Introduction</h3>
<p>You must think I&#8217;m nuts. I downloaded <strong>67 GIGABYTES</strong> worth of MMOGs to test. 26 of the suckers, 10 of which I&#8217;m focussing on here. As for the other 16? Well, they&#8217;re listed at the bottom of the article. If and when I get around to discussing them, they&#8217;ll be linked here as well. Let&#8217;s just say they weren&#8217;t worth my time to review, for one reason or another. Not necessarily because they were bad (although some were <em>beyond </em>bad)&#8230; just that I had to choose a sample that would be the games that I&#8217;d be most interested in trying out. Besides, it&#8217;s not as if one MMO isn&#8217;t enough already for most people that actually want a social life. Like you know, a social life that doesn&#8217;t involve hitting / or ENTER first.  And I had to pick and choose. So these are the ones I chose:</p>
<p>Dungeon Runners (overview forthcoming)</p>
<p>Guild Wars (overview forthcoming)</p>
<p><a href="http://games.thegeeklynews.com/2009/03/pirates-of-the-caribbean-online/">Pirates of the Caribbean Online</a></p>
<p><a href="http://games.thegeeklynews.com/2009/04/everquest-ii-review/">Everquest II</a></p>
<p>World of Warcraft (overview forthcoming)</p>
<p><a href="http://games.thegeeklynews.com/2009/03/city-of-heroes-villains-review/">City of Heroes/Villains</a></p>
<p><a href="http://games.thegeeklynews.com/2009/03/the-lord-of-the-rings-review/">Lord of the Rings Online</a></p>
<p><a href="http://games.thegeeklynews.com/2009/03/runes-of-magic-review/">Runes of Magic</a></p>
<p><a href="http://games.thegeeklynews.com/2009/03/ryzom-review/">Ryzom</a></p>
<p><a href="http://games.thegeeklynews.com/2009/04/chronicles-of-spellborn/">The Chronicles of Spellborn</a></p>
<p><br style="font-family: Arial;" /><br style="font-family: Arial;" />Happily, I can say that I managed thus far (knock on wood) to avoid severe addiction to any of them. Well, mostly.<br style="font-family: Arial;" /></p>
<h3>The Scope</h3>
<p>Before I even get started, I should mention something: I&#8217;m a PvEer. I don&#8217;t play PvP and it&#8217;s not my focus, nor interest. So I didn&#8217;t test out any PvP while playing these games. If that&#8217;s your thing, these articles may still be of interest to you, but they are talking only in terms of the PvE component of these games. Just thought I&#8217;d mention that up front.</p>
<p><br style="font-family: Arial;" />I&#8217;m not going to be writing hard-core, in-depth reviews of each of these games. If you want reviews of them, the vast majority of these games (perhaps excepting a lot of the free to play ones) have been reviewed ad nauseum elsewhere on the web. What I&#8217;m going to do is tell you which ones I think are worth the time downloading and testing. I&#8217;ll tell you what I liked, what annoyed me, and what I thought stood out &#8211; both in a good and bad way. If you are a newbie, this might be a good place to start before you get your download on. <br style="font-family: Arial;" /><br style="font-family: Arial;" />Just FYI, I don&#8217;t really get into that whole &#8216;role-playing&#8217; business very much.<span class="pullquote"> I play these games to get sweet loot. I play to kill monsters.. of some sort or another. </span>I suppose leveling and assign skills or stats has become synonymous with role-playing, which I don&#8217;t entirely buy, or take part in. But whatever, that&#8217;s for another article.</p>
<p><br style="font-family: Arial;" /><span id="more-125"></span><br style="font-family: Arial;" /></p>
<h3>NEWB!</h3>
<p>First and foremost, the difference between a &#8216;newbie/newb&#8217; and a &#8216;noob/n00b&#8217;. The Urban Dictionary breaks it down like this: <a href="http://www.urbandictionary.com/define.php?term=Newbs">Newbs</a> are those who are new to some task* and are very beginner at it, possibly a little overconfident about it, but they are willing to learn and fix their errors to move out of that stage. <a href="http://www.urbandictionary.com/define.php?term=n00bs">n00bs</a>, on the other hand, know little and have no will to learn any more.</p>
<p>Read more here: <a href="http://www.urbandictionary.com/define.php?term=noob">http://www.urbandictionary.com/define.php?term=noob</a>.</p>
<h3>The Breakdown</h3>
<p>The articles are broken up into 3 main categories, as I see them:  Free to play games with cash shops (Part 1), Free to play games with caveats (Part 2), and Pay to play games (Part 3). <br style="font-family: Arial;" /><br style="font-family: Arial;" /></p>
<p>For each game, I&#8217;ve tried to give it an honest shot. Really. Even if it sucked and I swore at myself for doing this while playing, I pushed on. I put myself through the torture so you wouldn&#8217;t have to. For the greater good, right? That&#8217;s not to say that I played each of these games up to level 30 or anything. Heck, I doubt I broke level 10 in more than a handful. But that wasn&#8217;t really the point of these articles; if you want guides, go elsewhere. These articles are intended to give you first impressions of the games and to summarize whether or not it&#8217;s worth your while to wait several days (for anything over 3gb) to download and play.</p>
<p><br style="font-family: Arial;" /></p>
<h3>The System</h3>
<p>I&#8217;ll be talking a bit about how the games perform, so I should give you some context about what I&#8217;m running them all on. It&#8217;s not a dream rig, but it isn&#8217;t bad. I put it together about 6 months ago for a modest $1700 or so. You should be able to build a similar machine now for much less. Nothing&#8217;s overclocked, it&#8217;s all running at defaults.<br style="font-family: Arial;" /><br style="font-family: Arial;" /><strong>Here&#8217;s the specs:</strong><br style="font-family: Arial;" /><br style="font-family: Arial;" />Intel Core 2 Quad 2.83Ghz<br style="font-family: Arial;" />4 GB RAM<br style="font-family: Arial;" />BFG GTX 260 896MB<br style="font-family: Arial;" />Built-in Realtek sound<br style="font-family: Arial;" />640 GB HDD<br style="font-family: Arial;" />Windows XP SP3<br style="font-family: Arial;" />26&#8243; LCD running at 1920&#215;1200<br style="font-family: Arial;" /><br style="font-family: Arial;" />I attempted to run every game at full screen and at my default resolution. If possible, I cranked the graphics to the max. I&#8217;ll let you know how each game performed at those settings.<br style="font-family: Arial;" /></p>
<h3>The Games</h3>
<p>These overviews focus on three main types of MMORPGs: Free to Play games with Cash Shops, Free to Play games with Caveats, and Pay to Play games.</p>
<p>For the uninitiated, the first type listed are games that are (and this is loudly screamed at you on pretty much EVERY game&#8217;s site) &#8211; Free to Sign Up (no credit card necessary), Free to Download, and Free to Play. So what&#8217;s a Cash Shop? That&#8217;s how these games make their money. They offer bits &amp; bobs for you to buy via RMT or MT &#8211; short for Real Money Transactions or Micro-Transactions &#8211; which allow you to enhance your character or overall playing experience. Whether or not you buy anything is completely up to you. So theoretically, you could play each and every one of the following games without every spending a dime.</p>
<p>The second type are Free to Play, but have caveats that adjust your gameplay experience. So what are the caveats? Well, that’s different for each game. I’ll outline what the limitations are on a game-by-game basis.</p>
<p>The final type are Pay to Play games. Clearly, if you want to play them beyond the trial, you have to pay monthly to do so. In some cases, you&#8217;ll also have to pay for the game before you can play them, on top of the monthly fee.</p>
<p>I&#8217;ve downloaded and tested the following games:<br style="font-family: Arial;" /></p>
<p><strong>Free to Play games with Cash Shops</strong><br style="font-family: Arial;" />Runes of Magic<br style="font-family: Arial;" /><strong></strong></p>
<p><strong>Free to Play games with Caveats</strong></p>
<p><strong></strong>The Chronicles of Spellborn<br />
Dungeon Runners<br />
Guild Wars<br />
Pirates of the Caribbean Online<br />
Ryzom (formerly the Saga of Ryzom and Ryzom Ring)</p>
<p><strong>Pay to Play games</strong></p>
<p>City of Heroes/Villains</p>
<p>Everquest II</p>
<p>Lord of the Rings Online</p>
<p>World of Warcraft</p>
<p><br style="font-family: Arial;" /><br style="font-family: Arial;" />All right, enough precursor, click on the links below to read what I thought about these games.</p>
<p><strong>Other games I tried in the name of science:</strong></p>
<p>2 Moons</p>
<p>9 Dragons</p>
<p>Air Rivals</p>
<p>Archlord</p>
<p>Atlantica Online</p>
<p>Ether Saga Online</p>
<p>Florensia</p>
<p>Rohan Online</p>
<p>Perfect World International</p>
<p>Pirates of the Burning Sea</p>
<p>Shaiya</p>
<p>Star Wars Galaxies</p>
<p>Talisman Online (shudder)</p>
<p>Vanguard</p>
<p>Warhammer Online</p>
<p>World of Kung Fu</p>
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